im hearing good things about max payne. i played diablo 2 a lot but computer games arent my thing especially since i dont own a PC other than my work comp and I cant install it on here
ive got a pro from lilke 06 and an Air but my parents have a new imac which im sure wouldnt have any trouble. do they sell a mac verison thou or you gotta use a windows RDP?
FYI, if you pre order Madden13 on amazon not only do they garuntee you get it release date but they also will give you $15 in amazon credit jus for preordering
This year, CBS' number-one commentary crew of Jim Nantz and Phil Simms will anchor the game in the broadcast booth.
Nantz and Simms appear in an in-booth cutscene before the game that includes stadium-specific backgrounds.
EA is introducing 200+ new cutscenes between plays, before games, and more. These cutscenes are inspired by broadcast TV presentation. Replays are also being overhauled for more dramatic effect.
Halftime features a new stats overlay, but there is no halftime show.
The game contains all the new Nike uniforms and alternates on the disc. Some of the uniforms may have to be unlocked via a code as they are released in real life.
Lighting changes based on the time of day occur per play instead of just at quarter breaks.
Madden NFL 13 features the improved high dynamic range lighting and motion blur of NCAA Football 13.
EA improved the left-analog stick passing controls so you can place the ball on a receiver's back shoulder, out toward the sideline, up high, down low, and other places where only your receiver can get it.
Madden 13 integrates new pass trajectories and ball speeds to open up more areas of the field in the passing game.
New pass animations speed up the time in which quarterbacks get rid of the ball, including a new shovel pass and specific set-ups for throws on the run.
Pump fakes are now directed toward specific receivers, occur faster, and contain specific animations when performed outside of the pocket.
Like NCAA 13, Madden features more than 20 new quarterback dropbacks, including those for 1/3/5/7-step variations, screens, and plays with auto-pump fake dropbacks.
To improve the receiving, EA is including more than 430 new catch animations, some of which are fueled in part by the changes made to the left-analog passing stick. EA Tiburon says it also wants to make user catches easier to do by slowing down players when they select a receiver.
The quarterbacks have new moves for avoiding the pass rush. A slowed down pocket speed give you more control when you're trying to not get sacked.
EA tweaked play-action to include an abort command that cancels the animation for those situations where a defender is barreling in unabated. The play-action also unravels faster in general. Running backs should be better in blocking after the fake (as well as release for passes) and defenders will be faked out more by play-action.
Receivers have timing windows in their routes. When they expect the ball they'll turn their head to the quarterback. Until this time, their passing icons are grayed out. Passing to a receiver who isn't expecting the ball will often result in an incompletion. However, receivers will sometimes look for the ball earlier if the cornerback across the line of scrimmage blitzes or the receiver beats the jam at the line.
Neither receivers nor defensive backs react to a ball unless they are expecting it (like in the case of a quick slant for receivers) or they have their heads turned and are looking at it.
Defenses line-up opposite receivers in a best-on-best designation. This prevents your linebacker from matching up against an elite wide receiver lined up in the slot, for instance.
Defenses disguise their man or zone coverage before the snap so offenses can't try to use motion to uncover the defense's plans.
Defenders use different coverage techniques such as off coverage (where they start seven or so yards off the line of scrimmage and attempt to read the ball), trail techniques (including hand fighting), and split techniques (where the linebacker stands between the tight end and slot receiver).
New animations allow for simultaneous tackles while the ball is being caught (including being able to knock out the ball in mid-air), and in general the development team says it's been working on the interplay between players while the ball is in the air.
EA promises enhanced AI playcalling for two-minute drill, goal line, clock draining, and red zone situations.
New Infinity Engine improves tackle animations and the outcome of player interactions including a balance system.
Over 82 hours of commentary from Nantz and Simms, to keep the audio new and different each time, with over 9,000 unique lines. Most of the lines are ad-libbed and Nantz and Simms regularly have interactions and comment on what is actually happening on the field.
A new "Madden NFL 13 Theme", composed by Colin O'Malley, to be played at the beginning of the game as well as variations heard at quarter breaks, halftime, and postgame. In addition, an approx. 15-16 track, fully orchestrated soundtrack, also composed by O'Malley, will replace EA Trax for the music on the menu screens and other game modes.
Partnership with NFL Films to get exclusive sound clips, such as QB cadences, hits/tackles, and group chatter, only available in Madden NFL 13.
New crowd noise, recorded with 24 microphones, opposed to 4 microphones in previous years.
Special teams coverage has been revamped to get rid of player clustering. EA is also integrating cover and lane logic, new formations, and better wedges on returns.
Madden's control scheme will now match the control scheme on NCAA Football.
Connected Careers: Combines Franchise, Online Franchise, and Superstar modes as well as historic players into one gameplay option. It will also make it no longer possible to import draft classes from NCAA Football.
sounds like theyre finally making some changes. im sure they make a lot of AI changes every year but 430 catch animations sounds like a lot and im glad they finally fixed PA
Yeah, I totally abandoned PA last year. It was literally a sack every single time. Which sucks cause I lived off PA in 11. I also found HB screens to be a lot harder last year, which was also my bread and butter in 11. So needless to say I had to find a new game plan for 12. A lot of TE streaks, WR go and dig in routes. My passes to the HB drop significantly.
na, it was the 1st thing i read so i posted it then got distracted by something we call "work." i just finished the whole thing n it sounds awsome, although im sure they say the same thing before the release every year, all new commentary! new animations! etc. but it does sound cool, theres always gonna be plays that work better or differently than the year before such as the screen not working last year or play action as josh said. i like that u can abort the PA and how pump fakes r going to increase, both r important in the NFL but useless in madden. anytime madden addes something new it usually works too well, so watch out for user catches and the new shovel pass. i bet the ppl who get good at those things have a real advantage. seems like they really focused on the passing this year, idk y they just dont bring back the qb vision! just kidding.
from what im reading i really like how the D auto matches up. I hated when some1 put their #1 wr in the slot and all of a sudden hes matched up with a LB. also like how a wr/db can't catch the ball unless he sees it coming, all of this really is designed to get rid of glitches that some ppl who have no life figure out n take advantage of. wait a minute, this is how i take advantage of ppl this is horrible! haha, jk, but like any new game its gonna take some time to adjust.
overall, it seems awsome, i guess the best part of all is i finally have internet to be able to play online instead of having to forfeit n lose 50% of my games. get ready for another year of domination nick
overall, it seems awsome, i guess the best part of all is i finally have internet to be able to play online instead of having to forfeit n lose 50% of my games. get ready for another year of domination nick
and the worst part? YOU DONT HAVE A PS3 TO PLAY IT ON! By the time youre ready to go ima be an all madden superstar user
u really dont think im gonna buy one the day before madden comes out? i have no need for one right now and madden doesnt come out til the end of the month. trust me, my work is 5 minutes away from 2 game stops n a target, ill have a brand new ps3 n madden the day it comes out
graphics: the same 1% improvement they have every year controls: they are much smoother this year. user catches (and catches in general) arent forced, i think they said there were a ton of new catching motions, so far they look pretty good. tackling: they have also redone the tackling and break tackling animations. they do seem better although there were some awkward tackles where a ballcarrier would fall down 3 steps after getting hit. hopfully thats just in the demo play action: line gives you time to fake the handoff before you are sacked this year play calling: not a big deal but it seems like one of the older layouts pregame/in game cuts: fing sweet. they start with teh commentators from in the box and give you a really good view of the stadium. in game replays are much better also kicking: a little different, they went back to the right joystick down/up kick
overall i think the biggest thing is literally the player movement. they just seem a lot smoother than before. i feel like this is what made the 04 madden the best ever, and they really got back to that. def better than madden 12
sounds great, im pumped to play the demo for a week n then the real thing on the 28th. how was the commentating? phil simms n jim nantz r doing it this year right?
so i down loaded the demo last night and i gotta be honest, i didnt see much difference. hopefully it was just cuz its a demo, but if u told me this was madden 2012 i might have believed u. maybe i was too pissed off about the ps3 not coming with an hdmi cord and having to play on 480i instead of the norm 1080i but that will get fixed asap.
ok nice, well good looks i just got one for $6 (including shipping), hopefully it will increase the graphics now so it doesnt look lioke im playing ps2 still!
You see the thing about HDMI cables is the brand X you pay $2.99 for and the monster cable you pay $50.00+ for are the SAME EXACT THING. It's a huge scam, best buy ( and others like it) make stupid margins off HDMI cables, it's disgusting.
no it really is. if u dont have the hdmi cord u play on standard which is the 480 setting. i tried switching to 720 and all i got was a blank screen. i was very frustrated last night while beating the giants 24-7 with the 49ers on my demo game last night that i couldnt even concentrate on the smoother gameplay!